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Wild town: Difference between revisions

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Added category "Wild"
Added a lot of information about wild towns
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A '''wild town''' is a player-founded settlement in the [[wild]]. They are typically small villages home to niche communities.
== Overview ==
A '''wild town''' is a player-founded society in the [[wild]]. These societies generally have settlements as well as claims. Some wild towns might have their own governments and symbols. Each wild society is colloquially known as Wild Towns though the title is misleading for a Wild Town can consist of multiple towns.


Wild towns are often part of networks of multiple wild towns. Examples of these networks include the [[Central Flats Merchant Republic]] and the [[Outer Redmont Communities]]. These networks commonly have a unique culture and identity, and some engage in conflict with other networks.
== Governments ==
Wild Towns lack the ability to forcefully arrest, forcefully tax, or have lands owned by the government itself. [[Wild towns|Wild Towns]] instead rely on public shaming, violence, reporting people to staff for harassment, voluntary donations, local business profits, and private citizens claiming lands. In many ways, [[Wild towns|Wild Towns]] tend to be far more libertarian in practice than Redmont and Alexandria due to the [[Wild towns|Wild Towns's]] limited ability to enforce control.
[[File:Wild Nations Map.png|thumb|Provided by the Mironian Anthropological Institute run by [[Gluonmaster]]]]


Some wild towns are associated with [[political parties]], such as some wild towns with the [[Galactic Empire of Redmont]] and the Outer Redmont Communities with the [[Workers' Party of Redmont]].
== List of Wild Societies ==
Wild towns generally fall under three categories.


* Informal Communities
* City State
* Federation of Towns
{| class="wikitable"
!Nation
!'''Type'''
!Towns
!Government
!Status
!Redmont Party Influence
|-
| rowspan="4" |[[United Kingdom of the Wilds]]
| rowspan="4" |Federation of Towns
|[[Techlan]]
| rowspan="4" |Federal
Monarchy
Mountain sells titles which grant voting power
Labor Cape is a Democratic Republic
| rowspan="4" |Mountain is still active
The UK and the towns aren't
| rowspan="4" |Labor Cape was run by the [[Social Democrat Party]] of Redmont
|-
|[[Labor Cape]]
|-
|[[Welfort]]
|-
|[[Mountain]]
|-
| rowspan="2" |[[Mironia]]
| rowspan="2" |City State
|South Miron
| rowspan="2" |Democratic Republic
| rowspan="2" |Semi Active
| rowspan="2" |Redmont's [[The Evergreens|TheEvergreens]] Party runs the TE Shop and holds some positions in government
|-
|Metropolis
|-
| rowspan="2" |[[Outer Redmont Communities]]
| rowspan="2" |Federation of Towns
|[[Victoria Central Flats|Victoria]]
[[Victoria Central Flats|Central Flats]]
| rowspan="2" |Workers Democratic Republic
| rowspan="2" |Inactive
| rowspan="2" |[[Workers' Party of Redmont]] runs this state
|-
|[[Anville]]
|-
| rowspan="3" |[[Central Flats Merchant Republic]]
| rowspan="3" |Federation of Towns
|[[Anderella]]
| rowspan="3" |Democratic Republic
| rowspan="3" |Disbanded
| rowspan="3" |[[Galactic Empire of Redmont]] took power in San Mateo resulting in violence and CFMR being disbanded
|-
|[[Haven Valley]]
|-
|[[San Mateo]]
|-
| rowspan="3" |Nationless
|Informal Community
|[[CreeperCo]]
|Company Town
|Active
|N/A
|-
|Informal Community
|[[Health Island]]
|No Government
|Active
|Redmont Doctors built/run this town
|-
|Informal Community
|Lakefield
|N/A
|Hidden
|N/A
|}
[[Category:Wild towns| ]]
[[Category:Wild towns| ]]
[[Category:Wild| ]]
[[Category:Wild| ]]

Revision as of 10:16, 2 August 2026

Overview

A wild town is a player-founded society in the wild. These societies generally have settlements as well as claims. Some wild towns might have their own governments and symbols. Each wild society is colloquially known as Wild Towns though the title is misleading for a Wild Town can consist of multiple towns.

Governments

Wild Towns lack the ability to forcefully arrest, forcefully tax, or have lands owned by the government itself. Wild Towns instead rely on public shaming, violence, reporting people to staff for harassment, voluntary donations, local business profits, and private citizens claiming lands. In many ways, Wild Towns tend to be far more libertarian in practice than Redmont and Alexandria due to the Wild Towns's limited ability to enforce control.

Provided by the Mironian Anthropological Institute run by Gluonmaster

List of Wild Societies

Wild towns generally fall under three categories.

  • Informal Communities
  • City State
  • Federation of Towns
Nation Type Towns Government Status Redmont Party Influence
United Kingdom of the Wilds Federation of Towns Techlan Federal

Monarchy Mountain sells titles which grant voting power Labor Cape is a Democratic Republic

Mountain is still active

The UK and the towns aren't

Labor Cape was run by the Social Democrat Party of Redmont
Labor Cape
Welfort
Mountain
Mironia City State South Miron Democratic Republic Semi Active Redmont's TheEvergreens Party runs the TE Shop and holds some positions in government
Metropolis
Outer Redmont Communities Federation of Towns Victoria

Central Flats

Workers Democratic Republic Inactive Workers' Party of Redmont runs this state
Anville
Central Flats Merchant Republic Federation of Towns Anderella Democratic Republic Disbanded Galactic Empire of Redmont took power in San Mateo resulting in violence and CFMR being disbanded
Haven Valley
San Mateo
Nationless Informal Community CreeperCo Company Town Active N/A
Informal Community Health Island No Government Active Redmont Doctors built/run this town
Informal Community Lakefield N/A Hidden N/A