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Making Money: Difference between revisions

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This guide is your roadmap to making money in Redmont—deconstructed down to the actual economic meta. Whether you are grinding raw resources, entering the government-subsidized service sector, or running commodity merchant arbitrage, here is how the circular wealth machine actually works.
This guide is your roadmap to making money in the current Redmont economy. Whether you want to get a job, start a business, trade with players, or enter the government sector, Redmont has many opportunities to help you build wealth.
 
<span id="get-a-job"></span>
<span id="get-a-job"></span>
== Get a Job ==
== Get a Job ==
You can have up to 2 trades, 1 profession, and any number of [[Government pay|government jobs]]!
 
Jobs are one of the easiest ways to start earning money.
 
You can have:
* '''2 Trades'''
* '''1 Profession'''
* '''Unlimited Government jobs and licenses'''
 
<span id="university-exams"></span>
<span id="university-exams"></span>
=== University exams ===
 
* Pass job exams at Redmont University (via <code>/university</code>) to unlock certified professions like Solicitor, Doctor, or Judge.
=== University Exams ===
* Entry-level government roles like Trainee Doctors and Police Recruits are subsidized directly by the government treasury—guaranteeing steady fiat income.
 
* Keep in mind that professional exams require a basic understanding of the server's laws, and these careers operate within the highly active, government-funded civil service sector.<span id="discord-jobs"></span>
Pass job exams at Redmont University (using <code>/university</code>) to unlock different roles.
=== Player-made jobs ===
 
* Join the DemocracyCraft Discord server to find job listings from player-made businesses.
These exams test your wiki knowledge to make sure you understand your role's rules and mechanics.
* Most private sector roles are built around the "Convenience Gig-Economy" (the DoorDash Meta)—where wealthy players pay you to save them time on low-skill tasks like clearing land, building cosmetic designs, or gathering resources.
 
* You can also find specialized roles in player-owned conglomerates, banks, or legal firms representing clients in court dockets.<span id="non-governmental-jobs"></span>
==== Trades ====
=== Trade jobs ===
 
* Trades are the primary physical engine of the economy, printing fresh currency directly into the market via server-payout plugins.
'''Trades (Limit: 2)'''
* Explore the Hunter job to earn money at your own pace by eliminating mobs in the wilderness.
 
* Try being a Miner to supply shops with blocks and ore, utilizing the server's constant demand for construction materials.
Trades are entry-level jobs focused on gathering resources, crafting items, or providing services.
* Work as a Lumberjack and clear out forests to supply wood, which remains a key consumption sink for cosmetic building projects.
 
* Become a Fisher and earn consistent cash while relaxing in water biomes.
Available trades include:
* Grinding trade jobs is the safest way to generate baseline capital without relying on player markets.<span id="start-a-business"></span>
* [[Miner]]
* [[Lumberjack]]
* [[Farmer]]
* [[Fisher]]
* [[Hunter]]
* [[Chef]]
* [[Brewer]]
* [[Carpenter]]
* [[Contractor]]
* [[Designer]]
* [[Journalist]]
 
===== Grinding Trades =====
 
Grinding trades, such as Miner and Fisher, generate money directly from the government through server plugin payouts.
 
They also allow you to gather resources more efficiently, which can be sold to other players (see [[Making money#Trading|Trading]]).
 
Examples:
* '''Miner''' — Earn money while mining and supply shops with valuable resources.
* '''Fisher''' — Earn money while fishing.
* '''Hunter''' — Earn money by eliminating mobs.
* '''Lumberjack''' — Earn money while clearing forests in the wilderness.
 
===== Crafting Trades =====
 
Crafting trades allow you to create specific items to sell.
 
Examples:
* '''Chef''' — Create food items.
* '''Carpenter''' — Create crafted goods.
 
===== Roleplay Trades =====
 
Some trades provide access to roleplay features:
* '''Designer''' — Access the MapArt plugin.
* '''Journalist''' — Access the news channel in Discord.
 
'''Contractor''' currently provides no benefits and is not recommended.
 
<span id="start-a-business"></span>
 
==== Professions ====
 
'''Professions (Limit: 1)'''
 
Professions are specialised roles that generally pay more than trades.
 
Available professions include:
* [[Armourer]]
* [[Jeweller]]
* Mason
* Mechanic
* Realtor
 
Most professions focus on crafting specialised items.
 
'''Realtor''' only allows you to exceed plot limits and is not recommended for new players.
 
==== Licenses ====
 
'''Licenses (Unlimited)'''
 
Available licenses include:
* [[Accountant]]
* [[Driver]]
* [[Entrepreneur]]
* [[Pharmacist]]
* [[Pilot]]
* [[Developer]]
* [[Lawyer]]
 
Unlike university jobs, licenses can be revoked by the government if you break certain laws or regulations.
 
Most licenses unlock gameplay mechanics, while others allow participation in business or legal roleplay.
 
'''Entrepreneur License'''
* Highly recommended for new players.
* Allows you to make money by sending chat advertisements for other players.
 
'''Lawyer License'''
Allows you to represent players in court.
 
Lawyer licenses are split into:
* Solicitor
* Barrister
* Attorney
 
These require passing difficult university exams covering the Redmont Civil and Criminal Codes.
 
Legal professionals can earn money by:
* Drafting lawsuits.
* Defending clients.
* Charging legal fees.
 
=== Government Jobs ===
 
Government jobs provide another way to earn money.
 
Examples include:
* Trainee Doctors.
* Police Recruits.
 
Government roles are advertised on the forums.
 
<span id="discord-jobs"></span>
 
== Tenders ==
 
The Department of the Interior (DoI) periodically releases tenders.
 
Players can:
* Bid on available tenders.
* Complete the required work or gather resources.
* Receive payment from the government.
 
Tenders are a great way for new players to make money.
 
To view, bid on, and complete active tenders:
https://www.democracycraft.net/forums/tenders.110/
 
=== Player-Made Jobs ===
 
Player businesses regularly advertise jobs through the DemocracyCraft Discord server.
 
Most private-sector jobs focus on saving wealthy players time by completing tasks such as:
* Clearing land.
* Building cosmetic designs.
* Gathering resources.
 
Explore player businesses to find opportunities that suit you.
 
<span id="non-governmental-jobs"></span>
 
== Start a Business ==
== Start a Business ==
Starting a business allows you to create your own income source.
<span id="business-registration"></span>
<span id="business-registration"></span>
=== Business registration ===
 
* Submit your business registration application on the forums to gain access to the in-game companies plugin for managing assets, chest shops, and employee payroll.
=== Business Registration ===
* Apply for a government grant to secure starting capital. Since these grants are paid out of the printed government treasury, they serve as a risk-free fiat boost to get your venture off the ground.<span id="secure-a-location"></span>
 
=== Secure a location ===
To start a business:
* Purchase a plot or rent space within existing buildings to set up operations.
 
* Note that commercial real estate in Redmont functions as "dead capital"—it has no native industrial yield on its own, so only rent or buy plots that you intend to actively monetize with chest shops.
* Use the in-game companies plugin to track employees and assets.
* Government-assigned shop spaces near spawn are highly competitive but offer the best foot traffic for new businesses.
* Submit a business registration application on the forums to comply with laws and avoid potential lawsuits.
* Apply for a government grant to help fund your business.
 
<span id="secure-a-location"></span>
 
=== Secure a Location ===
 
A good location can help your business succeed.
 
Options include:
* Purchasing a plot.
* Renting space inside an existing building.
 
Government shop spaces near spawn are highly competitive but provide excellent foot traffic for new businesses.
 
== Trading ==
 
Trading allows you to earn money by buying and selling items with other players.
 
=== Chest Shops ===
 
The [[Chestshops|ChestShop]] plugin is the main trading system on the server.
 
ChestShops allow you to:
* Buy items.
* Sell items.
* Trade without needing to register a business.
 
You can:
* Sell resources gathered through farming, crafting, or exploring.
* Find shops that are buying items using the <code>/find</code> command.
* Create your own shop and earn passive income while offline.
 
To find rental plots for ChestShops:
* Use <code>/rl search</code>.
 
<span id="independent-selling"></span>
 
=== Merchant Arbitrage ===
 
Arbitrage is a simple way to make money by taking advantage of price differences.
 
The process:
# Buy items from shops selling them cheaply.
# Sell those items to shops paying higher prices.
 
Tips:
* Buy low, sell high.
* Use [https://gnomestats.com/ Gnomestats] to find arbitrage opportunities.
* Set up chest jobs to automatically arbitrage items and act as a "market maker".
 
Be aware that automated arbitrage carries risk if prices change significantly.
 
You can also:
* Buy cheap raw resources from active grinders.
* Sell resources in bulk to builders.
* Sell resources through government [https://www.democracycraft.net/forums/tenders.110/ tenders].
 
<span id="chestshops"></span>
<span id="chestshops"></span>
== Chest Shops ==
<span id="stock-your-shop"></span>
<span id="independent-selling"></span>
<span id="conclusion"></span>
=== Independent selling ===
 
* Use the [[Chestshops|ChestShop]] plugin to run commodity merchant arbitrage without registering a business.
* You can buy raw resources cheap from active grinders and sell them in bulk to builders or government projects for a healthy margin.
* Manage your funds independently and set up small retail shops on your plot or rented commercial space.<span id="stock-your-shop"></span>
=== Stock your shop ===
* Gather materials through farming, crafting, or exploring the wilderness, or purchase them wholesale from other players.
* Set up your chest shops using the formatting guide to automate your sales.
* Running chest shops allows you to establish passive income streams that generate money even while you are offline.<span id="selling-to-chestshops"></span>
=== Selling to chest shops ===
* If you do not want to manage your own retail space, you can immediately liquidate your raw gathered resources by selling them directly to player-owned buy-chests.
* This allows you to convert physical assets into instant cash, though you will be sacrificing a profit margin to the merchant running the shop.
* Pay attention to the market rates at spawn to ensure you are selling to the highest-paying buyer.<span id="conclusion"></span>
== Conclusion ==
== Conclusion ==
Whether you choose to grind trade jobs, enter the subsidized government service sector, or establish a passive chest shop network, Redmont offers multiple avenues to grow your wealth. Position yourself strategically, watch the velocity of printed fiat, and watch your bank account flourish!
 
Whether you choose a job, start a business, or trade independently, Redmont offers many ways to grow your wealth.
 
Explore your options, make smart decisions, and build your fortune!
 
<span id="selling-to-chestshops"></span>
 
[[Category:Government]]
[[Category:Government]]
[[Category:Tips and tricks]]
[[Category:Tips and tricks]]

Latest revision as of 13:58, 14 July 2026

This guide is your roadmap to making money in the current Redmont economy. Whether you want to get a job, start a business, trade with players, or enter the government sector, Redmont has many opportunities to help you build wealth.

Get a Job

Jobs are one of the easiest ways to start earning money.

You can have:

  • 2 Trades
  • 1 Profession
  • Unlimited Government jobs and licenses

University Exams

Pass job exams at Redmont University (using /university) to unlock different roles.

These exams test your wiki knowledge to make sure you understand your role's rules and mechanics.

Trades

Trades (Limit: 2)

Trades are entry-level jobs focused on gathering resources, crafting items, or providing services.

Available trades include:

Grinding Trades

Grinding trades, such as Miner and Fisher, generate money directly from the government through server plugin payouts.

They also allow you to gather resources more efficiently, which can be sold to other players (see Trading).

Examples:

  • Miner — Earn money while mining and supply shops with valuable resources.
  • Fisher — Earn money while fishing.
  • Hunter — Earn money by eliminating mobs.
  • Lumberjack — Earn money while clearing forests in the wilderness.
Crafting Trades

Crafting trades allow you to create specific items to sell.

Examples:

  • Chef — Create food items.
  • Carpenter — Create crafted goods.
Roleplay Trades

Some trades provide access to roleplay features:

  • Designer — Access the MapArt plugin.
  • Journalist — Access the news channel in Discord.

Contractor currently provides no benefits and is not recommended.

Professions

Professions (Limit: 1)

Professions are specialised roles that generally pay more than trades.

Available professions include:

Most professions focus on crafting specialised items.

Realtor only allows you to exceed plot limits and is not recommended for new players.

Licenses

Licenses (Unlimited)

Available licenses include:

Unlike university jobs, licenses can be revoked by the government if you break certain laws or regulations.

Most licenses unlock gameplay mechanics, while others allow participation in business or legal roleplay.

Entrepreneur License

  • Highly recommended for new players.
  • Allows you to make money by sending chat advertisements for other players.

Lawyer License Allows you to represent players in court.

Lawyer licenses are split into:

  • Solicitor
  • Barrister
  • Attorney

These require passing difficult university exams covering the Redmont Civil and Criminal Codes.

Legal professionals can earn money by:

  • Drafting lawsuits.
  • Defending clients.
  • Charging legal fees.

Government Jobs

Government jobs provide another way to earn money.

Examples include:

  • Trainee Doctors.
  • Police Recruits.

Government roles are advertised on the forums.

Tenders

The Department of the Interior (DoI) periodically releases tenders.

Players can:

  • Bid on available tenders.
  • Complete the required work or gather resources.
  • Receive payment from the government.

Tenders are a great way for new players to make money.

To view, bid on, and complete active tenders: https://www.democracycraft.net/forums/tenders.110/

Player-Made Jobs

Player businesses regularly advertise jobs through the DemocracyCraft Discord server.

Most private-sector jobs focus on saving wealthy players time by completing tasks such as:

  • Clearing land.
  • Building cosmetic designs.
  • Gathering resources.

Explore player businesses to find opportunities that suit you.

Start a Business

Starting a business allows you to create your own income source.

Business Registration

To start a business:

  • Use the in-game companies plugin to track employees and assets.
  • Submit a business registration application on the forums to comply with laws and avoid potential lawsuits.
  • Apply for a government grant to help fund your business.

Secure a Location

A good location can help your business succeed.

Options include:

  • Purchasing a plot.
  • Renting space inside an existing building.

Government shop spaces near spawn are highly competitive but provide excellent foot traffic for new businesses.

Trading

Trading allows you to earn money by buying and selling items with other players.

Chest Shops

The ChestShop plugin is the main trading system on the server.

ChestShops allow you to:

  • Buy items.
  • Sell items.
  • Trade without needing to register a business.

You can:

  • Sell resources gathered through farming, crafting, or exploring.
  • Find shops that are buying items using the /find command.
  • Create your own shop and earn passive income while offline.

To find rental plots for ChestShops:

  • Use /rl search.

Merchant Arbitrage

Arbitrage is a simple way to make money by taking advantage of price differences.

The process:

  1. Buy items from shops selling them cheaply.
  2. Sell those items to shops paying higher prices.

Tips:

  • Buy low, sell high.
  • Use Gnomestats to find arbitrage opportunities.
  • Set up chest jobs to automatically arbitrage items and act as a "market maker".

Be aware that automated arbitrage carries risk if prices change significantly.

You can also:

  • Buy cheap raw resources from active grinders.
  • Sell resources in bulk to builders.
  • Sell resources through government tenders.

Conclusion

Whether you choose a job, start a business, or trade independently, Redmont offers many ways to grow your wealth.

Explore your options, make smart decisions, and build your fortune!