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Revision as of 05:48, 13 March 2026 by Scassany (talk | contribs) (Moved WE guide to WE page)
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This guide will provide a concise overview on the basic features of WorldEdit. This guide follows the Staff training warp, made available for our newly minted Staff members, however this guide may prove useful to players too who wish to use WorldEdit (i.e. in their player build world plots).

Commands

Most commonly used commands
Command Description
//wand Gives you a WorldEdit tool.

Left click a block while holding it to make your first selection. Right click a block while holding it to make your second selection.

//wandoff Takes away a World Edit tool from your inventory.
//cut Copies and clears your current selection.
//paste

To finish being migrated.

Getting Started

Once you run //wand, you will be given a WorldEdit wand and instructions on how to use it in chat.

For most WorldEdit operations, you will need the WorldEdit wand.

  • Command: //wand

A wooden axe will be deposited into your inventory, this is your WorldEdit wand.

Fun Fact
Any wooden axe can technically serve as a WorldEdit wand!

Selections

Using your WorldEdit wand, you are able to select blocks to be transformed. We use two types of selection:

  • Cuboid (default)
  • Polyhedron

Alternatively, you could

  • Stand somewhere and enter //pos1 and //pos2
  • Look at a block and enter //hpos1 and //hpos2

Cuboid

This type of selection is the most common, and is the default option you are given when you obtain a WorldEdit wand.

  • Command: //sel cuboid
    • You only need to run this command when you have changed your selection type to polyhedron and need to go back to cuboid!
Usage
Click the GIF above to play. After left and right clicking to form your selection, you will additionally see fire particles confirming your selection.
  1. LEFT CLICK the block to select your first position with your wand.
  2. RIGHT CLICK the block to select your second position with your wand.



Polyhedron

This type of selection is the most common when you are dealing with unique shapes, such as apartments or other rental regions.

  • Command: //sel poly
Click the GIF above to play. Select your starting position with a right click, then left click in a clockwise or counterclockwise direction for the remaining points.
Usage
  1. LEFT CLICK the block to select your starting position with your wand.
  2. RIGHT CLICK the block to select your nth position with your wand.
    • You can keep right clicking until you have selected all the points to close your shape.
    • Select your points in a clockwise/counterclockwise direction.
Make sure to right click your first position to close the shape You must right click your first position at the very end of your selection to ensure it is a closed shape.

Moving selections

To be finished.


WorldEdit

We use WorldEdit as a tool for many staff duties and staff duties only. Seen staff members rolling around with a wooden axe? Yep, that’s a WorldEdit wand. We use WorldEdit to make selections for regioning, vaulting, and assisting players in most instances, Abuse of this plugin is strictly not tolerated. You can find a practical course on the Staff Training warp to help with this guide.

It may seem like a lot to learn at first, however it’s quite straight forward after a bit of time and experience.

Getting Started
Making a selection

A cuboid is like 3D rectangle. In WorldEdit, you select the region that you want by setting two points of a cuboid.

How do you choose the two points? You can…
  • Left and right click blocks while holding a wooden axe (use //wand to get a wooden axe)
  • Stand somewhere and enter //pos1 and //pos2
  • Look at a block and enter //hpos1 and //hpos2
Commands
  • //wand - gives you a World Edit tool. Left click a block while holding it to make your first selection, Right click a block while holding it to make your second selection
  • //wandoff - takes away a World Edit tool from your inventory.
  • //cut - copies and clears your current selection.
  • //paste - pastes your previous cut selection.
  • //expand <amount> [direction] - makes your current selection expand by the amount specified in the specified direction.
    • Amount is either specified as a number or vert (infinitely vertical).
  • //calc - short for ‘calculate’. Allows you to do equations in-game. Example: //calc 100*7
  • //sel [poly/cuboid] - select the type of region.
    • Cuboid is the default selection type; basic two point selection
    • Left click a block to set first selection
    • Right click a block to set a second selection.
    • Poly is the advanced selection type.
    • Left click a block to set first selection
    • Right click a block to set a second, third, fourth, etc. selection
  • //sel - when used like this this command will clear your current selection.
  • //rotate <degrees> - rotates your current clipboard (cut/copy) the specified degrees.
    • Degrees have to be in multiples of 90 or it won’t work.
    • i.e. 90, 180, 270, 360, -90, -180, -270, -360.
  • //move <amount of blocks> [direction] - moves your current selection by the amount specified in the specified direction.
  • /expand <number> [direction] - modifies your selection in the direction specified by the amount of blocks specific.
Directions can be…
  • Relative to the world
    • i.e. up, down, north, east, south, west.
  • Relative to the player
    • i.e. forward, back, left, and right.

If a direction is omitted from the command, the region will expand in the direction the player is looking.

Examples:

  • //expand 6 - Expand 6 blocks in the direction you’re facing
  • //expand 10 up - Expand 10 blocks upwards
  • //expand vert - Expand the region selection from bedrock to the sky. Do not use when making rentable regions (i.e. apartment rooms)

You can learn more by reading the WorldEdit 7.2 documentation