Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Issuing Punishments: Difference between revisions

From DemocracyCraft Wiki
No edit summary
No edit summary
 
(3 intermediate revisions by one other user not shown)
Line 4: Line 4:
Often there will be times where you see potential rule breakers and will need to respond accordingly. This guide aims to help you understand how to deal with a wide variety of situations that call for Staff intervention.
Often there will be times where you see potential rule breakers and will need to respond accordingly. This guide aims to help you understand how to deal with a wide variety of situations that call for Staff intervention.


== Our Philosophy ==
== Principles ==
As a staff member on DemocracyCraft, you hold a position of authority over the other players. Whether you are a Trial Moderator or a long-term Administrator, players will always look to you for your guidance and support.


It is your '''responsibility''' to provide that to the best of your ability. This article is a guide on how to use your Staffing abilities, but it is also our detailed philosophy (and policy) when it comes to using those abilities and interacting within the community.<blockquote>You are '''community leaders''', and so must embody our values at all times while interacting with other players. You will be held to a much higher standard than regular players and may have restrictions placed on certain actions (i.e. self regioning) to ensure there is no staff bias or unfair benefit being received.</blockquote>
* '''Proportionate''' – A decision is '''proportionate''' when the response appropriately matches the seriousness, impact, and intent of the behaviour. The consequence should be neither excessive nor inadequate, but balanced and reasonable in relation to the circumstances.


* '''Equitable''' – A decision is '''equitable''' when it recognises that individuals may have different backgrounds, experiences, or circumstances, and adjusts the response accordingly to achieve a fair outcome. Equity focuses on fairness of result, not just uniformity of treatment.


A huge thanks to Wilven at Dominion<ref>Handbook – Dominion</ref> for authoring this philosophy, being a server Owner for several years now, I don't think I could have said it any better. - Tech
* '''Measured''' – A decision is '''measured''' when it is thoughtful, calm, and evidence-based, rather than reactive or emotional. A measured approach considers all relevant facts, context, and potential consequences before action is taken.


== Important to know ==
== Considerations ==


* '''Severity''' – How serious is the behaviour?
* '''Intent''' – Was it accidental, reckless, or malicious?
* '''Impact''' – Who was affected and how badly?
* '''History''' – Is this repeated behaviour?
== Actioning Punishments ==
* Only punish via '''/punish <username> <type> <duration> <reason>'''
* Only punish via '''/punish <username> <type> <duration> <reason>'''
** Each field is tab completable, however for warnings <u>skip</u> the duration by entering a space. This is because warnings do not take durations, and by specifying one you risk it getting included in the warning reason.
** Each field is tab completable, however for warnings <u>skip</u> the duration by entering a space. This is because warnings do not take durations, and by specifying one you risk it getting included in the warning reason.
** Use a pre-set punishment reason (tab completable) when you can.
** Use a pre-set punishment reason (tab completable) when you can.
** Each punishment issued via this command is '''anonymous''' and comes from the server ("Richard").
** Each punishment issued via this command is '''anonymous''' and comes from the server, 'Richard.'
* '''Make sure to check a player's /history before issuing any punishments''', this provides you with context regarding:
** If the player is a repeat offender or been problematic to the community in large.
** If they player has already received punishments for the same behaviour(s) exhibited.


== Punishments ==
== Punishment Matrix ==
Proportionate, equitable, and measured are three focus points of this guide. Try to refer back to these words when you are making a disciplinary related decision.
A guide for punishments is provided below:
{| class="wikitable"
!Rule
!'''Verbal Warning'''
!'''Warning'''
!'''Kick'''
!'''Mute'''
!'''Temp Deportation'''
!'''Perm Deportation'''
!'''Ban'''
|-
|
|''<small>Minor / First Time Behaviour</small>''
|''<small>Moderate Behaviour</small>''
|''<small>Immediate Corrective Action</small>''
|''<small>Repeated Disruptive Behaviour</small>''
|''<small>Serious or Continued Behaviour</small>''
|''<small>Persistent or Severe Behaviour</small>''
|''<small>Critical or Non-Remediable Behaviour</small>''
|-
|'''Respect'''
|Low-impact, first-time misconduct
|Clear disrespect without severe harm
|—
|Repeated disrespect or trolling
|Continued breaches; inappropriate skin
|Sustained or severe misconduct
|Inappropriate username; sexual content
|-
|'''Chat'''
|Minor disruption or excessive chat
|Noticeable disruption (commands/logins)
|AFK spam
|Continued or rapid disruption
|—
|—
|—
|-
|'''Advertising'''
|Incidental or casual advertising
|Repeated or intentional advertising
|—
|Disruptive advertising spam
|Deliberate recruitment for other servers
|Sustained or large-scale recruitment
|—
|-
|'''Lag Prevention'''
|Minor lag-causing activity
|Significant lag-causing activity
|—
|—
|Continued creation after removal
|Ongoing refusal to comply
|—
|-
|'''Fair Play'''
|Low-impact exploitation or misuse
|—
|Behaviour requiring immediate reset
|Repeated or technical exploitation
|Use of unauthorised client modifications
|Game-breaking or persistent exploitation
|Alt or compromised accounts
|}
Before issuing punishments remember to check their notes channel AND their /history!


* Equality means giving everyone the same resources or opportunities.
=== Respect ===
* Equity goes the extra step by recognizing that every individual is unique. Being equitable means accounting for varied circumstances and allocating the exact resources and opportunities to each person needs to receive an equal outcome.
* '''This is a guide only, ultimately discretion will always lie with you, the Staff member!'''
 
=== 1. Respect ===
[[File:Inappropriate builds.png|thumb]]
[[File:Inappropriate builds.png|thumb]]


Line 55: Line 119:
* Player has inappropriate skin (keep deport until skin is changed).
* Player has inappropriate skin (keep deport until skin is changed).


==== Permanant Deportations ====
==== Permanent Deportations ====


* Continued rule breaking despite previous warnings/mutes.
* Continued rule breaking despite previous warnings/mutes.
Line 62: Line 126:
[[File:Player with inappropriate username.png|thumb]]
[[File:Player with inappropriate username.png|thumb]]


==== Permanant Ban ====
==== Permanent Ban ====


* Player has inappropriate username.
* Player has inappropriate username.
 
=== Chat ===
 
=== 2. Chat ===
[[File:Player spamming a java disconnect error.png|thumb]]
[[File:Player spamming a java disconnect error.png|thumb]]


Line 92: Line 154:
* Extend to a '''permanent mute''' if absolutely necessary. Otherwise, you can also extend the mute.
* Extend to a '''permanent mute''' if absolutely necessary. Otherwise, you can also extend the mute.


=== 3. Advertising ===
=== Advertising ===
If the content of the spam falls into the Respect category, use punishment reasons from there instead.
If the content of the spam falls into the Respect category, use punishment reasons from there instead.
[[File:Player advertising their SMP.png|thumb]]
[[File:Player advertising their SMP.png|thumb]]
Line 110: Line 172:
* Similar to warn, used if player is spamming advertisements instead.
* Similar to warn, used if player is spamming advertisements instead.


==== Temporary/Permanant Deportations ====
==== Temporary/Permanent Deportations ====


* When a player is knowingly using DemocracyCraft platforms to recruit for other servers, typically happens when players start competing servers.
* When a player is knowingly using DemocracyCraft platforms to recruit for other servers, typically happens when players start competing servers.
* Escalates to permanent depending on severity (i.e. multiple players advertised to).
* Escalates to permanent depending on severity (i.e. multiple players advertised to).


=== 5. Lag Prevention ===
=== Lag Prevention ===
[[File:Example of redstone clock.png|thumb]]
[[File:Example of redstone clock.png|thumb]]


Line 121: Line 183:
Remember to destroy all instances of these once you find them.
Remember to destroy all instances of these once you find them.


* Creation of redstone clocks.
* Creation of Redstone clocks.
* Automatic farms.
* Automatic farms.
* Excessive item frames displaying vanilla items.
* Excessive item frames displaying vanilla items.


==== Temporary/Permanant Deportations ====
==== Temporary/Permanent Deportations ====


* Continued rule breaking of the above occurs, and prior punishments have been ineffective.
* Continued rule breaking of the above occurs, and prior punishments have been ineffective.


=== 6. Fair Play ===
=== Fair Play ===
[[File:Player trying to exploit using cosmetics.png|thumb]]
[[File:Player trying to exploit using cosmetics.png|thumb]]


Line 149: Line 211:


* Player AFK avoiding.  
* Player AFK avoiding.  
 
==== Temporary/Permanent Deportations ====
 
 
==== Temporary/Permanant Deportations ====


* Continued rule breaking.
* Continued rule breaking.
Line 163: Line 222:


* '''Only''' for alternative accounts, or compromised accounts.
* '''Only''' for alternative accounts, or compromised accounts.
=== Hope that helps! ===
=== Hope that helps! ===
This guide can be contributed to by '''any Staff member''', just let your mentor or an Administrator know beforehand.  
This guide can be contributed to by '''any Staff member''', just let your mentor or an Administrator know beforehand.  


* Contributions can include examples of punishments; more detail to the guide or rephrasing.  
* Contributions can include examples of punishments; more detail to the guide or rephrasing.


There is no definite right and wrong, if you think it is useful or needs correction, feel free to contribute!
There is no definite right and wrong, if you think it is useful or needs correction, feel free to contribute!


{{Staff}}
{{Staff}}

Latest revision as of 12:11, 18 January 2026

Often there will be times where you see potential rule breakers and will need to respond accordingly. This guide aims to help you understand how to deal with a wide variety of situations that call for Staff intervention.

Principles

  • Proportionate – A decision is proportionate when the response appropriately matches the seriousness, impact, and intent of the behaviour. The consequence should be neither excessive nor inadequate, but balanced and reasonable in relation to the circumstances.
  • Equitable – A decision is equitable when it recognises that individuals may have different backgrounds, experiences, or circumstances, and adjusts the response accordingly to achieve a fair outcome. Equity focuses on fairness of result, not just uniformity of treatment.
  • Measured – A decision is measured when it is thoughtful, calm, and evidence-based, rather than reactive or emotional. A measured approach considers all relevant facts, context, and potential consequences before action is taken.

Considerations

  • Severity – How serious is the behaviour?
  • Intent – Was it accidental, reckless, or malicious?
  • Impact – Who was affected and how badly?
  • History – Is this repeated behaviour?

Actioning Punishments

  • Only punish via /punish <username> <type> <duration> <reason>
    • Each field is tab completable, however for warnings skip the duration by entering a space. This is because warnings do not take durations, and by specifying one you risk it getting included in the warning reason.
    • Use a pre-set punishment reason (tab completable) when you can.
    • Each punishment issued via this command is anonymous and comes from the server, 'Richard.'

Punishment Matrix

A guide for punishments is provided below:

Rule Verbal Warning Warning Kick Mute Temp Deportation Perm Deportation Ban
Minor / First Time Behaviour Moderate Behaviour Immediate Corrective Action Repeated Disruptive Behaviour Serious or Continued Behaviour Persistent or Severe Behaviour Critical or Non-Remediable Behaviour
Respect Low-impact, first-time misconduct Clear disrespect without severe harm Repeated disrespect or trolling Continued breaches; inappropriate skin Sustained or severe misconduct Inappropriate username; sexual content
Chat Minor disruption or excessive chat Noticeable disruption (commands/logins) AFK spam Continued or rapid disruption
Advertising Incidental or casual advertising Repeated or intentional advertising Disruptive advertising spam Deliberate recruitment for other servers Sustained or large-scale recruitment
Lag Prevention Minor lag-causing activity Significant lag-causing activity Continued creation after removal Ongoing refusal to comply
Fair Play Low-impact exploitation or misuse Behaviour requiring immediate reset Repeated or technical exploitation Use of unauthorised client modifications Game-breaking or persistent exploitation Alt or compromised accounts

Before issuing punishments remember to check their notes channel AND their /history!

Respect

Verbal Warning/Warnings

  • Typically given for player’s first offence.
  • Inappropriate messages written in books, signs, renamed items.
    • Remember to /trash or destroy the above.
  • Inappropriate builds.
    • Remember to destroy the above.
  • Attempting to lie or intentionally mislead staff.
  • Impersonating another player.

Mutes

  • Given if player continues breaking rule. Typically, 1 hour is enough.
  • Extend mute when necessary. 12hr, 24hr, and 3d are some examples.
  • Low-effort trolls. Typically a 1hr mute is enough to dissuade them right off the bat.

Temporary Deportations

  • Continued rule breaking despite previous warnings/mutes.
  • Player has inappropriate skin (keep deport until skin is changed).

Permanent Deportations

  • Continued rule breaking despite previous warnings/mutes.
  • Player has inappropriate skin (keep deport until skin is changed).

Permanent Ban

  • Player has inappropriate username.

Chat

Verbal Warning/Warnings

  • Player spamming in shorter bursts/variations of the same message.
  • Recording voice channels without obtaining explicit consent from all parties.
  • Player spammed, but no staff were online when it occurred.
  • Player speaking excessively in public channels when under the effects of drinks in-game.
    • Advise the player to put ** around their texts or use /l
    • In this case forcing the player into local via /staff-force-local is fine.

Kicks

  • Player spamming commands, such as /afk.
  • Player spamming logins/logouts.

Mutes

  • Player keeps breaking rule despite previous warning (whether verbal or not).
  • Spamming is too quick for warn to be noticed or effective.
  • Extend to a permanent mute if absolutely necessary. Otherwise, you can also extend the mute.

Advertising

If the content of the spam falls into the Respect category, use punishment reasons from there instead.

Verbal Warning

  • Mentioning server names.
  • Misusing /ad.
  • Advertising non-DC related servers on any platform

Warnings

  • Issued when there is continued rule breaking of the above.

Mutes

  • Similar to warn, used if player is spamming advertisements instead.

Temporary/Permanent Deportations

  • When a player is knowingly using DemocracyCraft platforms to recruit for other servers, typically happens when players start competing servers.
  • Escalates to permanent depending on severity (i.e. multiple players advertised to).

Lag Prevention

Verbal Warning/Warnings

Remember to destroy all instances of these once you find them.

  • Creation of Redstone clocks.
  • Automatic farms.
  • Excessive item frames displaying vanilla items.

Temporary/Permanent Deportations

  • Continued rule breaking of the above occurs, and prior punishments have been ineffective.

Fair Play

Verbal Warnings/Warnings

  • Player misusing government job commands. Can also be punished by the player’s respective department.
  • Any form of exploitation using bugs, /cosmetics, etc.

Mutes

  • Any form of chat exploitation.
    • These are rare, but include...
      • Using Discord channels to use coloured chat.
      • Special non-English characters etc.

Kicks

  • Player AFK avoiding.

Temporary/Permanent Deportations

  • Continued rule breaking.
  • Player using unauthorized client modifications (freecam, flying, teleport, etc.)
  • Escalating to permanent deportations usually happens when:
    • Exploit is game breaking and affects the server as a whole.
    • Still continued rule breaking.

Bans

  • Only for alternative accounts, or compromised accounts.

Hope that helps!

This guide can be contributed to by any Staff member, just let your mentor or an Administrator know beforehand.

  • Contributions can include examples of punishments; more detail to the guide or rephrasing.

There is no definite right and wrong, if you think it is useful or needs correction, feel free to contribute!