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This guide will provide a concise overview on the basic features of WorldEdit. This guide follows the Staff training warp, made available for our newly minted Staff members, however this guide may prove useful to players too who wish to use WorldEdit (i.e. in their player build world plots). | This guide will provide a concise overview on the basic features of WorldEdit. This guide follows the Staff training warp, made available for our newly minted Staff members, however this guide may prove useful to players too who wish to use WorldEdit (i.e. in their player build world plots). | ||
== Commands == | |||
{| class="wikitable" | |||
|+Most commonly used commands | |||
!Command | |||
!Description | |||
! | |||
! | |||
|- | |||
|//wand | |||
|Gives you a WorldEdit tool. | |||
'''Left click''' a block while holding it to make your '''first selection.''' | |||
'''Right click''' a block while holding it to make your '''second selection.''' | |||
| | |||
| | |||
|- | |||
|//wandoff | |||
|Takes away a World Edit tool from your inventory. | |||
| | |||
| | |||
|- | |||
|//cut | |||
|Copies and clears your current selection. | |||
| | |||
| | |||
|- | |||
|//paste | |||
| | |||
| | |||
| | |||
|} | |||
To finish being migrated. | |||
== Getting Started == | == Getting Started == | ||
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== Selections == | == Selections == | ||
Using your WorldEdit wand, you are able to '''select blocks to be transformed.''' | Using your WorldEdit wand, you are able to '''select blocks to be transformed.''' We use two types of selection: | ||
* Cuboid '''(default)''' | * Cuboid '''(default)''' | ||
* Polyhedron | * Polyhedron | ||
Alternatively, you could | |||
* Stand somewhere and enter <code>//pos1</code> and <code>//pos2</code> | |||
* Look at a block and enter <code>//hpos1</code> and <code>//hpos2</code> | |||
==== Cuboid ==== | ==== Cuboid ==== | ||
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===== Usage ===== | ===== Usage ===== | ||
[[File:WorldEdit Cuboid Selection.gif|thumb|529x529px|'''Click the GIF above to play.'''After left and right clicking to form your selection, you will additionally '''see fire particles confirming your selection.''']] | [[File:WorldEdit Cuboid Selection.gif|thumb|529x529px|'''Click the GIF above to play.''' After left and right clicking to form your selection, you will additionally '''see fire particles confirming your selection.''']] | ||
# '''LEFT CLICK''' the block to select your '''first position''' with your wand. | # '''LEFT CLICK''' the block to select your '''first position''' with your wand. | ||
# '''RIGHT CLICK''' the block to select your '''second position''' with your wand. | # '''RIGHT CLICK''' the block to select your '''second position''' with your wand. | ||
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* '''Command:''' <code>//sel poly</code> | * '''Command:''' <code>//sel poly</code> | ||
[[File:Polysel.gif|thumb|Click the GIF above to play. Select your starting position with a right click, then left click in a clockwise or counterclockwise direction for the remaining points.]] | |||
===== Usage ===== | ===== Usage ===== | ||
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# '''RIGHT CLICK''' the block to select your '''nth position''' with your wand. | # '''RIGHT CLICK''' the block to select your '''nth position''' with your wand. | ||
#* You can keep right clicking until '''you have selected all the points to close your shape.''' | #* You can keep right clicking until '''you have selected all the points to close your shape.''' | ||
#* Select your points in a clockwise/counterclockwise direction. | |||
{{Note | {{Note | ||
| type = warn | | type = warn | ||
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}} | }} | ||
== Moving selections == | |||
To be finished. | |||
---- | |||
==== WorldEdit ==== | |||
We use WorldEdit as a tool for many staff duties and staff duties only. Seen staff members rolling around with a wooden axe? Yep, that’s a WorldEdit wand. We use WorldEdit to make selections for regioning, vaulting, and assisting players in most instances, Abuse of this plugin is strictly not tolerated. You can find a practical course on the Staff Training warp to help with this guide. | |||
It may seem like a lot to learn at first, however it’s quite straight forward after a bit of time and experience. | |||
===== Getting Started ===== | |||
====== Making a selection ====== | |||
A cuboid is like 3D rectangle. In WorldEdit, you select the region that you want by setting two points of a cuboid. | |||
====== How do you choose the two points? You can… ====== | |||
* Left and right click blocks while holding a wooden axe (use <code>//wand</code> to get a wooden axe) | |||
* Stand somewhere and enter <code>//pos1</code> and <code>//pos2</code> | |||
* Look at a block and enter <code>//hpos1</code> and <code>//hpos2</code> | |||
===== Commands ===== | |||
* <code>//wand</code> - gives you a World Edit tool. Left click a block while holding it to make your first selection, Right click a block while holding it to make your second selection | |||
* <code>//wandoff</code> - takes away a World Edit tool from your inventory. | |||
* <code>//cut</code> - copies and clears your current selection. | |||
* <code>//paste</code> - pastes your previous cut selection. | |||
* <code>//expand <amount> [direction]</code> - makes your current selection expand by the amount specified in the specified direction. | |||
** Amount is either specified as a number or <code>vert</code> (infinitely vertical). | |||
* <code>//calc</code> - short for ‘calculate’. Allows you to do equations in-game. Example: <code>//calc 100*7</code> | |||
* <code>//sel [poly/cuboid]</code> - select the type of region. | |||
** <code>Cuboid</code> is the '''default''' selection type; basic two point selection | |||
** Left click a block to set first selection | |||
** Right click a block to set a second selection. | |||
** Poly is the '''advanced''' selection type. | |||
** Left click a block to set first selection | |||
** Right click a block to set a second, third, fourth, etc. selection | |||
* <code>//sel</code> - when used like this this command will clear your current selection. | |||
* <code>//rotate <degrees></code> - rotates your current clipboard (cut/copy) the specified degrees. | |||
** Degrees have to be in multiples of 90 or it won’t work. | |||
** i.e. <code>90</code>, <code>180</code>, <code>270</code>, <code>360</code>, <code>-90</code>, <code>-180</code>, <code>-270</code>, <code>-360</code>. | |||
* <code>//move <amount of blocks> [direction]</code> - moves your current selection by the amount specified in the specified direction. | |||
* <code>/expand <number> [direction]</code> - modifies your selection in the direction specified by the amount of blocks specific. | |||
====== Directions can be… ====== | |||
* '''Relative to the world''' | |||
** i.e. <code>up</code>, <code>down</code>, <code>north</code>, <code>east</code>, <code>south</code>, <code>west</code>. | |||
* '''Relative to the player''' | |||
** i.e. <code>forward</code>, <code>back</code>, <code>left</code>, and <code>right</code>. | |||
If a direction is omitted from the command, the region will expand in the direction the player is looking. | |||
'''Examples:''' | |||
* <code>//expand 6</code> - Expand 6 blocks in the direction you’re facing | |||
* <code>//expand 10 up</code> - Expand 10 blocks upwards | |||
* <code>//expand vert</code> - Expand the region selection from bedrock to the sky. Do '''not''' use when making rentable regions (i.e. apartment rooms) | |||
You can learn more by reading the [https://worldedit.enginehub.org/en/latest/usage/ WorldEdit 7.2 documentation] | |||
{{Staff}} | |||
[[Category:Staff]] | |||
Latest revision as of 05:48, 13 March 2026
This guide will provide a concise overview on the basic features of WorldEdit. This guide follows the Staff training warp, made available for our newly minted Staff members, however this guide may prove useful to players too who wish to use WorldEdit (i.e. in their player build world plots).
Commands
| Command | Description | ||
|---|---|---|---|
| //wand | Gives you a WorldEdit tool.
Left click a block while holding it to make your first selection. Right click a block while holding it to make your second selection. |
||
| //wandoff | Takes away a World Edit tool from your inventory. | ||
| //cut | Copies and clears your current selection. | ||
| //paste |
To finish being migrated.
Getting Started

For most WorldEdit operations, you will need the WorldEdit wand.
- Command:
//wand
A wooden axe will be deposited into your inventory, this is your WorldEdit wand.
Any wooden axe can technically serve as a WorldEdit wand!
Selections
Using your WorldEdit wand, you are able to select blocks to be transformed. We use two types of selection:
- Cuboid (default)
- Polyhedron
Alternatively, you could
- Stand somewhere and enter
//pos1and//pos2 - Look at a block and enter
//hpos1and//hpos2
Cuboid
This type of selection is the most common, and is the default option you are given when you obtain a WorldEdit wand.
- Command:
//sel cuboid- You only need to run this command when you have changed your selection type to polyhedron and need to go back to cuboid!
Usage

- LEFT CLICK the block to select your first position with your wand.
- RIGHT CLICK the block to select your second position with your wand.
Polyhedron
This type of selection is the most common when you are dealing with unique shapes, such as apartments or other rental regions.
- Command:
//sel poly

Usage
- LEFT CLICK the block to select your starting position with your wand.
- RIGHT CLICK the block to select your nth position with your wand.
- You can keep right clicking until you have selected all the points to close your shape.
- Select your points in a clockwise/counterclockwise direction.
Moving selections
To be finished.
WorldEdit
We use WorldEdit as a tool for many staff duties and staff duties only. Seen staff members rolling around with a wooden axe? Yep, that’s a WorldEdit wand. We use WorldEdit to make selections for regioning, vaulting, and assisting players in most instances, Abuse of this plugin is strictly not tolerated. You can find a practical course on the Staff Training warp to help with this guide.
It may seem like a lot to learn at first, however it’s quite straight forward after a bit of time and experience.
Getting Started
Making a selection
A cuboid is like 3D rectangle. In WorldEdit, you select the region that you want by setting two points of a cuboid.
How do you choose the two points? You can…
- Left and right click blocks while holding a wooden axe (use
//wandto get a wooden axe) - Stand somewhere and enter
//pos1and//pos2 - Look at a block and enter
//hpos1and//hpos2
Commands
//wand- gives you a World Edit tool. Left click a block while holding it to make your first selection, Right click a block while holding it to make your second selection//wandoff- takes away a World Edit tool from your inventory.//cut- copies and clears your current selection.//paste- pastes your previous cut selection.//expand <amount> [direction]- makes your current selection expand by the amount specified in the specified direction.- Amount is either specified as a number or
vert(infinitely vertical).
- Amount is either specified as a number or
//calc- short for ‘calculate’. Allows you to do equations in-game. Example://calc 100*7//sel [poly/cuboid]- select the type of region.Cuboidis the default selection type; basic two point selection- Left click a block to set first selection
- Right click a block to set a second selection.
- Poly is the advanced selection type.
- Left click a block to set first selection
- Right click a block to set a second, third, fourth, etc. selection
//sel- when used like this this command will clear your current selection.//rotate <degrees>- rotates your current clipboard (cut/copy) the specified degrees.- Degrees have to be in multiples of 90 or it won’t work.
- i.e.
90,180,270,360,-90,-180,-270,-360.
//move <amount of blocks> [direction]- moves your current selection by the amount specified in the specified direction./expand <number> [direction]- modifies your selection in the direction specified by the amount of blocks specific.
Directions can be…
- Relative to the world
- i.e.
up,down,north,east,south,west.
- i.e.
- Relative to the player
- i.e.
forward,back,left, andright.
- i.e.
If a direction is omitted from the command, the region will expand in the direction the player is looking.
Examples:
//expand 6- Expand 6 blocks in the direction you’re facing//expand 10 up- Expand 10 blocks upwards//expand vert- Expand the region selection from bedrock to the sky. Do not use when making rentable regions (i.e. apartment rooms)
You can learn more by reading the WorldEdit 7.2 documentation