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	<id>https://wiki.democracycraft.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CramberryBush</id>
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	<updated>2026-04-06T03:35:05Z</updated>
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		<id>https://wiki.democracycraft.net/index.php?title=Quick_Reference_Staff_Guide&amp;diff=9475</id>
		<title>Quick Reference Staff Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.democracycraft.net/index.php?title=Quick_Reference_Staff_Guide&amp;diff=9475"/>
		<updated>2026-04-04T14:13:21Z</updated>

		<summary type="html">&lt;p&gt;CramberryBush: added alias of realty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to Eenza&#039;s Quick Reference Staff Guide!! If it is missing something go ahead and add it. :)&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;TICKETS&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;code&amp;gt;/next&amp;lt;/code&amp;gt; - &#039;&#039;Go to the next ticket in the queue&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/close&amp;lt;/code&amp;gt; - &#039;&#039;Close your current ticket&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/ticket tp&amp;lt;/code&amp;gt; - &#039;&#039;Teleport to the player you are on a ticket with&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/ticket drop&amp;lt;/code&amp;gt; - &#039;&#039;Closes the ticket without the survey, for if a player is AFK or trolling&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/ticket hpstats&amp;lt;/code&amp;gt; - &#039;&#039;Check your ticket stats!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;code&amp;gt;/ticket hpstats &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Check other people&#039;s ticket stats!&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;code&amp;gt;/ticket hptop 160&amp;lt;/code&amp;gt; - &#039;&#039;Check the leaderboard... don&#039;t compare yourself.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/fly &amp;amp;#x3C;reason&amp;amp;#x3E;&amp;lt;/code&amp;gt;  - &#039;&#039;Turn on your fly! This is tracked..&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/fly off&amp;lt;/code&amp;gt; - &#039;&#039;Turn off your fly.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/punish&amp;lt;/code&amp;gt; - &#039;&#039;For issuing punishments. Stick to temp versions unless banning alts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/history, /hist&amp;lt;/code&amp;gt; - &#039;&#039;Shows players punishment history.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/return&amp;lt;/code&amp;gt; - &#039;&#039;Returns to where you were before taking the ticket.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== VAULTING ===&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-vault&amp;lt;/code&amp;gt; - &#039;&#039;To send a message to someone you just vaulted stuff for(Not used anymore)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/openinv &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Shows you the specified player&#039;s current inventory&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/openender &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Shows you the specified player&#039;s enderchest&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/chest &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;  - &#039;&#039;Opens the specified player’s supporter chest in real time.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-  if there are only a few items to be vaulted, you may be able to shove them in the player’s inventory!&lt;br /&gt;
&lt;br /&gt;
==== PLOT CLAIMING &amp;amp; MERGING ====&lt;br /&gt;
These work in both the Vault world and the Build world.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/plot auto&amp;lt;/code&amp;gt; - &#039;&#039;Claims a plot, setting you as the owner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+&amp;lt;code&amp;gt;/plot auto &amp;lt;num1&amp;gt;,&amp;lt;num2&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Claims + merges num1\num2 plots. Useful if you&#039;re vaulting a massive building or if a player wants a huge build plot.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;+ /plot auto 2,2 would claim a 2 plot x 2 plot area.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/plot setowner [username]&amp;lt;/code&amp;gt; - &#039;&#039;Sets the plot owner of the plot you&#039;re standing on to the specified player&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/plot merge all&amp;lt;/code&amp;gt; - &#039;&#039;Merges all adjacent plots owned by the same player as the plot you&#039;re standing on&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== WORLDEDIT ===&lt;br /&gt;
&amp;lt;code&amp;gt;//wand&amp;lt;/code&amp;gt; - &#039;&#039;Get a wooden axe.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//count #yaxis&amp;lt;/code&amp;gt; - &#039;&#039;Count all the blocks in the y-axis, helpful for setting up plots.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//sel cuboid&amp;lt;/code&amp;gt; - &#039;&#039;Rectangles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//sel poly&amp;lt;/code&amp;gt; - &#039;&#039;Weird shapes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Use clockwise/counterclockwise selection for poly.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;You can only expand/contract poly selections up and down.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/;&amp;lt;/code&amp;gt;  - &#039;&#039;Clear selection&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//pos1&amp;lt;/code&amp;gt; - &#039;&#039;Sets position 1 without using the wand.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//pos2&amp;lt;/code&amp;gt; - &#039;&#039;Sets position 2 without using the wand.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//expand # direction&amp;lt;/code&amp;gt; - &#039;&#039;Expand a selection.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//contract # direction&amp;lt;/code&amp;gt; - &#039;&#039;Make a selection smaller.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//shift # direction&amp;lt;/code&amp;gt; - &#039;&#039;Moves a selection in the designated direction, preserving shape.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//undo&amp;lt;/code&amp;gt; - &#039;&#039;Undo your last WorldEdit action.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//redo&amp;lt;/code&amp;gt; - &#039;&#039;Redo your last WorldEdit action.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//cut&amp;lt;/code&amp;gt; - &#039;&#039;Cut out your selection to your clipboard.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;+ //cut -e  &#039;&#039;gets rid of entities&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//paste&amp;lt;/code&amp;gt; - &#039;&#039;Paste your clipboard.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;+ //paste -e  &#039;&#039;paste your clipboard with entities&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//replace &amp;lt;original block&amp;gt; &amp;lt;new block&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Replaces one block with another in your selection.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;+ //replace magenta_wool air - &#039;&#039;easy staff wool cleanup!&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//rotate [90, 180, 270]&amp;lt;/code&amp;gt; - &#039;&#039;Rotates your clipboard.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
More information about WorldEdit commands [https://worldedit.enginehub.org/en/latest/commands/ here].&lt;br /&gt;
&lt;br /&gt;
=== REGIONING ===&lt;br /&gt;
&amp;lt;code&amp;gt;/rg define &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Creates a region encompassing your current selection.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rg remove &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Removes the specified region.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rg redefine &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Re-sets an existing region to your current selection.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rg setparent &amp;lt;region&amp;gt; &amp;lt;parent&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Sets the specified region to be a child of the second given region. Used for when creating all regions (except Wild plots).&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;+ You need to parent new city/town plots to the city/town as well!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rg bypass&amp;lt;/code&amp;gt; - &#039;&#039;Use this command to turn on and off your Staff region bypass.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== REALTY ===&lt;br /&gt;
&#039;&#039;&#039;You must always specify the shop/apartment’s region name when making it rentable, otherwise you might accidentally put a plot for sale/rent.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;An alias of /realty is /rl.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl create leasehold &amp;lt;name&amp;gt; &amp;lt;price&amp;gt; &amp;lt;period&amp;gt; &amp;lt;extensions&amp;gt; --landlord &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;  &#039;&#039;- creates a rentable region&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;14 daysor 30 day periods, maximum 2 extensions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl create freehold &amp;lt;name&amp;gt; --price &amp;lt;price&amp;gt;&amp;lt;/code&amp;gt; &#039;&#039;- creates a buyable region&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-getsign&amp;lt;/code&amp;gt; &#039;&#039;- gives you signs to register regions&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl sign place &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt;  &#039;&#039;- registers the sign you are looking at&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Wilderness and regions will always have the landlord be “DCGovernment&amp;quot;.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Oakridge regions will have &amp;quot;DCGovernmentOR&amp;quot; as the landlord. Aventura regions will have &amp;quot;DCGovernmentAV&amp;quot; as the landlord.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Apartment and/or shop regions, will have the owner of the parent region be the landlord unless told otherwise.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl set price &amp;lt;price&amp;gt; &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt;  &#039;&#039;- sets the price of a region&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl set duration &amp;lt;duration&amp;gt; &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;sets a lease duration, 14d or 30d&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl set landlord &amp;lt;player&amp;gt; &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;sets a lease landlord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl set titleholder &amp;lt;player&amp;gt; &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;sets a freehold titleholder&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl del &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;deletes the realty region&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl sign remove&amp;lt;/code&amp;gt; - &#039;&#039;used to delete the Areashop sign you’re looking at.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl tp &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;teleports you to the specified realty region.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Sometimes this command can teleport you to an underground cave, If this happens, just use /top to get above ground.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl list --player &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Lists all of the regions the specified player owns or is added to.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl info &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt;  &#039;&#039;- Displays region info.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
More information about Realty commands [https://github.com/MCCitiesNetwork/realty/wiki here].&lt;br /&gt;
&lt;br /&gt;
=== STAFF ===&lt;br /&gt;
&amp;lt;code&amp;gt;/v, /vanish&amp;lt;/code&amp;gt; - &#039;&#039;Toggle vanish mode. you log on automatically in vanish :)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-tp &amp;lt;player&amp;gt; &amp;lt;reason&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Teleports you to that person.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-tpc &amp;lt;coords&amp;gt; &amp;lt;reason&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Teleports you to the coords. Make sure you are in the correct world!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-tph &amp;lt;player&amp;gt; &amp;lt;reason&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Teleports the person to you.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/fly &amp;amp;#x3C;reason&amp;amp;#x3E;&amp;lt;/code&amp;gt;  - &#039;&#039;Turn on your fly! This is tracked..&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/fly off&amp;lt;/code&amp;gt; - &#039;&#039;Turn off your fly.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/back&amp;lt;/code&amp;gt; - &#039;&#039;Returns you to your previous location.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/top&amp;lt;/code&amp;gt; -  &#039;&#039;Teleports you to the highest block above your head.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//thru&amp;lt;/code&amp;gt; -  &#039;&#039;Teleports you through a wall in the direction your facing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/m, /moderator&amp;lt;/code&amp;gt; - &#039;&#039;For talking in mod chat!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/history, /hist&amp;lt;/code&amp;gt; - &#039;&#039;Shows players punishment history.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-get&amp;lt;whatever&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Gives you said item.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-resources&amp;lt;/code&amp;gt; - &#039;&#039;Teleports you to staff basement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-vaultworld&amp;lt;/code&amp;gt; - &#039;&#039;Teleports you to the vault world.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-sober&amp;lt;/code&amp;gt; - &#039;&#039;Immediately removes the drunken effect from yourself.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;code&amp;gt;/staff-disease-cure &amp;lt;reason&amp;gt;&amp;lt;/code&amp;gt; -&#039;&#039;&#039; &#039;&#039;ONLY use on tickets, this is tracked :)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-gps-create &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Creates a gps wherever you are standing for the specified plot.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Don’t move when you’re using this! Three commands will send, you’re good to go once all 3 are sent.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-gps-delete &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Removes a plot gps.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-removearmourstands &amp;lt;radius from 1-10&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Removes armour stands from the specified radius.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-cleanup-locks&amp;lt;/code&amp;gt; - &#039;&#039;Removes ghost locks.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-remove-pronouns &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Incase someone uses bad words.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-sendtospawn &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Teleports the specified player to spawn.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-force-global &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Forces the player to speak in global chat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-force-local &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Forces the player to speak in local chat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-nightvision &amp;lt;on/off&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Toggles night vision.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-toggleoncall &amp;lt;on/off&amp;lt;/code&amp;gt; - &#039;&#039;Toggles getting pings in Discord when a ticket is opened.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/gmsp&amp;lt;/code&amp;gt; - &#039;&#039;enter spectator mode. good for stalking suspected alt accounts + seeing invisible armour stands.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/gms&amp;lt;/code&amp;gt; - &#039;&#039;Put yourself back into surivial.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== ALTS ====&lt;br /&gt;
&amp;lt;code&amp;gt;/alts &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;checks if the specified player has any suspected alt accounts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Red means the account is banned. Green means the account is online. Grey means the account is offline.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-alttest &amp;lt;player1&amp;gt; &amp;lt;player2&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;teleports the two players and yourself to the alt test region.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-notanalt &amp;lt;player1&amp;gt; &amp;lt;player2&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;marks the two players as not alts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== COREPROTECT ===&lt;br /&gt;
&amp;lt;code&amp;gt;/co i, /co inspect&amp;lt;/code&amp;gt; - &#039;&#039;enter inspector mode. right click to see interactions, left click to see placement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/co l; /co lookup&amp;lt;/code&amp;gt; - &#039;&#039;used to lookup specific block data.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
usage: &amp;lt;code&amp;gt;/co l u:&amp;lt;user&amp;gt; t:&amp;lt;nowiki&amp;gt;&amp;lt;time&amp;gt; r:&amp;lt;radius&amp;gt; a:&amp;lt;action&amp;gt; b:&amp;lt;blocks&amp;gt; e:&amp;lt;exclude&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;all of the parameters are optional except for time.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== THEFT + LOGS =====&lt;br /&gt;
When a player reports stealing, you need to do two things:&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;ENSURE&#039;&#039;&#039; the area is regioned. If it is in the unregioned wilderness, we cannot help the player.&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;CHECK&#039;&#039;&#039; the logs of a chest, barrel, door, etc, using &amp;lt;code&amp;gt;/co i&amp;lt;/code&amp;gt; .&lt;br /&gt;
&lt;br /&gt;
- From there, you can turn off the inspector by using &amp;lt;code&amp;gt;/co i&amp;lt;/code&amp;gt; again.&lt;br /&gt;
&lt;br /&gt;
- If you need to check activity in the general radius, use &amp;lt;code&amp;gt;/co lookup radius:&amp;lt;#&amp;gt; time:&amp;lt;#&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
- When dealing with theft, you will want to issue a punishment to the player who stole using &amp;lt;code&amp;gt;/punish &amp;lt;user&amp;gt;&amp;lt;/code&amp;gt; and then either retrieve the items from their inventory using &amp;lt;code&amp;gt;/oi &amp;lt;user&amp;gt;&amp;lt;/code&amp;gt; or ask an admin for a rollback in staff chat.&lt;br /&gt;
&lt;br /&gt;
More info on coreprotect (our logs plugin) can be found [https://wiki.democracycraft.net/Staff_Guide#Parameters here].&lt;br /&gt;
&lt;br /&gt;
=== BOLT COMMANDS ===&lt;br /&gt;
&amp;lt;code&amp;gt;/unlock&amp;lt;/code&amp;gt; - &#039;&#039;To unlock items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/lock&amp;lt;/code&amp;gt; - &#039;&#039;To lock items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/cpersist&amp;lt;/code&amp;gt; - &#039;&#039;Run this command and then either unlock or lock to mass lock/unlock items. (To turn back off just run the command again!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/bolt edit (add|remove) &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;To add or remove someone to a locked item.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/bolt transfer &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;To transfer a locked item to a different person.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
More information about bolt commands [https://github.com/pop4959/Bolt/wiki#commands here].&lt;br /&gt;
&lt;br /&gt;
=== WILD CLAIMING ===&lt;br /&gt;
&amp;lt;code&amp;gt;/deleteclaim&amp;lt;/code&amp;gt; - &#039;&#039;Only use this if 100% necessary!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/listclaims &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;List wild claims.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/ignoreclaims&amp;lt;/code&amp;gt; - &#039;&#039;To bypass claims.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== HOW TO REMOVE SOMEONES OLD REGIONED CLAIM =====&lt;br /&gt;
1. Do &amp;lt;code&amp;gt;/rg i&amp;lt;/code&amp;gt; on the player&#039;s old claim&lt;br /&gt;
&lt;br /&gt;
2. Click on &#039;&#039;&#039;Bounds&#039;&#039;&#039; to select the player&#039;s old claim&lt;br /&gt;
&lt;br /&gt;
3. Run &amp;lt;code&amp;gt;//count #yaxis&amp;lt;/code&amp;gt; to get the number of surface blocks&lt;br /&gt;
&lt;br /&gt;
4. Run &amp;lt;code&amp;gt;/staff-grant-claim-blocks &amp;lt;username&amp;gt; &amp;lt;amount of blocks&amp;gt;&amp;lt;/code&amp;gt;, replacing &amp;lt;code&amp;gt;&amp;lt;amount of blocks&amp;gt;&amp;lt;/code&amp;gt; with the number from &amp;lt;code&amp;gt;//count&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Do &amp;lt;code&amp;gt;/as setowner DCGovernment&amp;lt;/code&amp;gt; while standing inside the old Wilderness claim&lt;br /&gt;
&lt;br /&gt;
6. Run &amp;lt;code&amp;gt;/rg-d &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt; to kill the old region&lt;br /&gt;
&lt;br /&gt;
More information about wilderness claiming [https://wiki.democracycraft.net/Wilderness_Claiming here].{{Staff}}&lt;br /&gt;
[[Category:Staff]]&lt;/div&gt;</summary>
		<author><name>CramberryBush</name></author>
	</entry>
	<entry>
		<id>https://wiki.democracycraft.net/index.php?title=Quick_Reference_Staff_Guide&amp;diff=9474</id>
		<title>Quick Reference Staff Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.democracycraft.net/index.php?title=Quick_Reference_Staff_Guide&amp;diff=9474"/>
		<updated>2026-04-04T14:10:10Z</updated>

		<summary type="html">&lt;p&gt;CramberryBush: Updated realty commands!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to Eenza&#039;s Quick Reference Staff Guide!! If it is missing something go ahead and add it. :)&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;TICKETS&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;code&amp;gt;/next&amp;lt;/code&amp;gt; - &#039;&#039;Go to the next ticket in the queue&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/close&amp;lt;/code&amp;gt; - &#039;&#039;Close your current ticket&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/ticket tp&amp;lt;/code&amp;gt; - &#039;&#039;Teleport to the player you are on a ticket with&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/ticket drop&amp;lt;/code&amp;gt; - &#039;&#039;Closes the ticket without the survey, for if a player is AFK or trolling&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/ticket hpstats&amp;lt;/code&amp;gt; - &#039;&#039;Check your ticket stats!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;code&amp;gt;/ticket hpstats &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Check other people&#039;s ticket stats!&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;code&amp;gt;/ticket hptop 160&amp;lt;/code&amp;gt; - &#039;&#039;Check the leaderboard... don&#039;t compare yourself.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/fly &amp;amp;#x3C;reason&amp;amp;#x3E;&amp;lt;/code&amp;gt;  - &#039;&#039;Turn on your fly! This is tracked..&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/fly off&amp;lt;/code&amp;gt; - &#039;&#039;Turn off your fly.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/punish&amp;lt;/code&amp;gt; - &#039;&#039;For issuing punishments. Stick to temp versions unless banning alts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/history, /hist&amp;lt;/code&amp;gt; - &#039;&#039;Shows players punishment history.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/return&amp;lt;/code&amp;gt; - &#039;&#039;Returns to where you were before taking the ticket.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== VAULTING ===&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-vault&amp;lt;/code&amp;gt; - &#039;&#039;To send a message to someone you just vaulted stuff for(Not used anymore)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/openinv &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Shows you the specified player&#039;s current inventory&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/openender &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Shows you the specified player&#039;s enderchest&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/chest &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;  - &#039;&#039;Opens the specified player’s supporter chest in real time.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-  if there are only a few items to be vaulted, you may be able to shove them in the player’s inventory!&lt;br /&gt;
&lt;br /&gt;
==== PLOT CLAIMING &amp;amp; MERGING ====&lt;br /&gt;
These work in both the Vault world and the Build world.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/plot auto&amp;lt;/code&amp;gt; - &#039;&#039;Claims a plot, setting you as the owner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+&amp;lt;code&amp;gt;/plot auto &amp;lt;num1&amp;gt;,&amp;lt;num2&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Claims + merges num1\num2 plots. Useful if you&#039;re vaulting a massive building or if a player wants a huge build plot.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;+ /plot auto 2,2 would claim a 2 plot x 2 plot area.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/plot setowner [username]&amp;lt;/code&amp;gt; - &#039;&#039;Sets the plot owner of the plot you&#039;re standing on to the specified player&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/plot merge all&amp;lt;/code&amp;gt; - &#039;&#039;Merges all adjacent plots owned by the same player as the plot you&#039;re standing on&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== WORLDEDIT ===&lt;br /&gt;
&amp;lt;code&amp;gt;//wand&amp;lt;/code&amp;gt; - &#039;&#039;Get a wooden axe.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//count #yaxis&amp;lt;/code&amp;gt; - &#039;&#039;Count all the blocks in the y-axis, helpful for setting up plots.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//sel cuboid&amp;lt;/code&amp;gt; - &#039;&#039;Rectangles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//sel poly&amp;lt;/code&amp;gt; - &#039;&#039;Weird shapes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Use clockwise/counterclockwise selection for poly.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;You can only expand/contract poly selections up and down.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/;&amp;lt;/code&amp;gt;  - &#039;&#039;Clear selection&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//pos1&amp;lt;/code&amp;gt; - &#039;&#039;Sets position 1 without using the wand.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//pos2&amp;lt;/code&amp;gt; - &#039;&#039;Sets position 2 without using the wand.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//expand # direction&amp;lt;/code&amp;gt; - &#039;&#039;Expand a selection.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//contract # direction&amp;lt;/code&amp;gt; - &#039;&#039;Make a selection smaller.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//shift # direction&amp;lt;/code&amp;gt; - &#039;&#039;Moves a selection in the designated direction, preserving shape.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//undo&amp;lt;/code&amp;gt; - &#039;&#039;Undo your last WorldEdit action.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//redo&amp;lt;/code&amp;gt; - &#039;&#039;Redo your last WorldEdit action.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//cut&amp;lt;/code&amp;gt; - &#039;&#039;Cut out your selection to your clipboard.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;+ //cut -e  &#039;&#039;gets rid of entities&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//paste&amp;lt;/code&amp;gt; - &#039;&#039;Paste your clipboard.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;+ //paste -e  &#039;&#039;paste your clipboard with entities&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//replace &amp;lt;original block&amp;gt; &amp;lt;new block&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Replaces one block with another in your selection.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;+ //replace magenta_wool air - &#039;&#039;easy staff wool cleanup!&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//rotate [90, 180, 270]&amp;lt;/code&amp;gt; - &#039;&#039;Rotates your clipboard.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
More information about WorldEdit commands [https://worldedit.enginehub.org/en/latest/commands/ here].&lt;br /&gt;
&lt;br /&gt;
=== REGIONING ===&lt;br /&gt;
&amp;lt;code&amp;gt;/rg define &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Creates a region encompassing your current selection.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rg remove &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Removes the specified region.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rg redefine &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Re-sets an existing region to your current selection.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rg setparent &amp;lt;region&amp;gt; &amp;lt;parent&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Sets the specified region to be a child of the second given region. Used for when creating all regions (except Wild plots).&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;+ You need to parent new city/town plots to the city/town as well!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rg bypass&amp;lt;/code&amp;gt; - &#039;&#039;Use this command to turn on and off your Staff region bypass.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== REALTY ===&lt;br /&gt;
&#039;&#039;&#039;You must always specify the shop/apartment’s region name when making it rentable, otherwise you might accidentally put a plot for sale/rent.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl create leasehold &amp;lt;name&amp;gt; &amp;lt;price&amp;gt; &amp;lt;period&amp;gt; &amp;lt;extensions&amp;gt; --landlord &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;  &#039;&#039;- creates a rentable region&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;14 daysor 30 day periods, maximum 2 extensions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl create freehold &amp;lt;name&amp;gt; --price &amp;lt;price&amp;gt;&amp;lt;/code&amp;gt; &#039;&#039;- creates a buyable region&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-getsign&amp;lt;/code&amp;gt; &#039;&#039;- gives you signs to register regions&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl sign place &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt;  &#039;&#039;- registers the sign you are looking at&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Wilderness and regions will always have the landlord be “DCGovernment&amp;quot;.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Oakridge regions will have &amp;quot;DCGovernmentOR&amp;quot; as the landlord. Aventura regions will have &amp;quot;DCGovernmentAV&amp;quot; as the landlord.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Apartment and/or shop regions, will have the owner of the parent region be the landlord unless told otherwise.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl set price &amp;lt;price&amp;gt; &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt;  &#039;&#039;- sets the price of a region&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl set duration &amp;lt;duration&amp;gt; &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;sets a lease duration, 14d or 30d&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl set landlord &amp;lt;player&amp;gt; &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;sets a lease landlord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl set titleholder &amp;lt;player&amp;gt; &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;sets a freehold titleholder&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl del &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;deletes the realty region&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl sign remove&amp;lt;/code&amp;gt; - &#039;&#039;used to delete the Areashop sign you’re looking at.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl tp &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;teleports you to the specified realty region.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Sometimes this command can teleport you to an underground cave, If this happens, just use /top to get above ground.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl list --player &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Lists all of the regions the specified player owns or is added to.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/rl info &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt;  &#039;&#039;- Displays region info.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
More information about Realty commands [https://github.com/MCCitiesNetwork/realty/wiki here].&lt;br /&gt;
&lt;br /&gt;
=== STAFF ===&lt;br /&gt;
&amp;lt;code&amp;gt;/v, /vanish&amp;lt;/code&amp;gt; - &#039;&#039;Toggle vanish mode. you log on automatically in vanish :)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-tp &amp;lt;player&amp;gt; &amp;lt;reason&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Teleports you to that person.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-tpc &amp;lt;coords&amp;gt; &amp;lt;reason&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Teleports you to the coords. Make sure you are in the correct world!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-tph &amp;lt;player&amp;gt; &amp;lt;reason&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Teleports the person to you.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/fly &amp;amp;#x3C;reason&amp;amp;#x3E;&amp;lt;/code&amp;gt;  - &#039;&#039;Turn on your fly! This is tracked..&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/fly off&amp;lt;/code&amp;gt; - &#039;&#039;Turn off your fly.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/back&amp;lt;/code&amp;gt; - &#039;&#039;Returns you to your previous location.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/top&amp;lt;/code&amp;gt; -  &#039;&#039;Teleports you to the highest block above your head.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;//thru&amp;lt;/code&amp;gt; -  &#039;&#039;Teleports you through a wall in the direction your facing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/m, /moderator&amp;lt;/code&amp;gt; - &#039;&#039;For talking in mod chat!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/history, /hist&amp;lt;/code&amp;gt; - &#039;&#039;Shows players punishment history.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-get&amp;lt;whatever&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Gives you said item.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-resources&amp;lt;/code&amp;gt; - &#039;&#039;Teleports you to staff basement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-vaultworld&amp;lt;/code&amp;gt; - &#039;&#039;Teleports you to the vault world.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-sober&amp;lt;/code&amp;gt; - &#039;&#039;Immediately removes the drunken effect from yourself.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;code&amp;gt;/staff-disease-cure &amp;lt;reason&amp;gt;&amp;lt;/code&amp;gt; -&#039;&#039;&#039; &#039;&#039;ONLY use on tickets, this is tracked :)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-gps-create &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Creates a gps wherever you are standing for the specified plot.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Don’t move when you’re using this! Three commands will send, you’re good to go once all 3 are sent.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-gps-delete &amp;lt;region&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Removes a plot gps.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-removearmourstands &amp;lt;radius from 1-10&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Removes armour stands from the specified radius.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-cleanup-locks&amp;lt;/code&amp;gt; - &#039;&#039;Removes ghost locks.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-remove-pronouns &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Incase someone uses bad words.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-sendtospawn &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Teleports the specified player to spawn.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-force-global &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Forces the player to speak in global chat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-force-local &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Forces the player to speak in local chat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-nightvision &amp;lt;on/off&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;Toggles night vision.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-toggleoncall &amp;lt;on/off&amp;lt;/code&amp;gt; - &#039;&#039;Toggles getting pings in Discord when a ticket is opened.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/gmsp&amp;lt;/code&amp;gt; - &#039;&#039;enter spectator mode. good for stalking suspected alt accounts + seeing invisible armour stands.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/gms&amp;lt;/code&amp;gt; - &#039;&#039;Put yourself back into surivial.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== ALTS ====&lt;br /&gt;
&amp;lt;code&amp;gt;/alts &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;checks if the specified player has any suspected alt accounts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Red means the account is banned. Green means the account is online. Grey means the account is offline.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-alttest &amp;lt;player1&amp;gt; &amp;lt;player2&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;teleports the two players and yourself to the alt test region.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/staff-notanalt &amp;lt;player1&amp;gt; &amp;lt;player2&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;marks the two players as not alts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== COREPROTECT ===&lt;br /&gt;
&amp;lt;code&amp;gt;/co i, /co inspect&amp;lt;/code&amp;gt; - &#039;&#039;enter inspector mode. right click to see interactions, left click to see placement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/co l; /co lookup&amp;lt;/code&amp;gt; - &#039;&#039;used to lookup specific block data.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
usage: &amp;lt;code&amp;gt;/co l u:&amp;lt;user&amp;gt; t:&amp;lt;nowiki&amp;gt;&amp;lt;time&amp;gt; r:&amp;lt;radius&amp;gt; a:&amp;lt;action&amp;gt; b:&amp;lt;blocks&amp;gt; e:&amp;lt;exclude&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;all of the parameters are optional except for time.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== THEFT + LOGS =====&lt;br /&gt;
When a player reports stealing, you need to do two things:&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;ENSURE&#039;&#039;&#039; the area is regioned. If it is in the unregioned wilderness, we cannot help the player.&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;CHECK&#039;&#039;&#039; the logs of a chest, barrel, door, etc, using &amp;lt;code&amp;gt;/co i&amp;lt;/code&amp;gt; .&lt;br /&gt;
&lt;br /&gt;
- From there, you can turn off the inspector by using &amp;lt;code&amp;gt;/co i&amp;lt;/code&amp;gt; again.&lt;br /&gt;
&lt;br /&gt;
- If you need to check activity in the general radius, use &amp;lt;code&amp;gt;/co lookup radius:&amp;lt;#&amp;gt; time:&amp;lt;#&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
- When dealing with theft, you will want to issue a punishment to the player who stole using &amp;lt;code&amp;gt;/punish &amp;lt;user&amp;gt;&amp;lt;/code&amp;gt; and then either retrieve the items from their inventory using &amp;lt;code&amp;gt;/oi &amp;lt;user&amp;gt;&amp;lt;/code&amp;gt; or ask an admin for a rollback in staff chat.&lt;br /&gt;
&lt;br /&gt;
More info on coreprotect (our logs plugin) can be found [https://wiki.democracycraft.net/Staff_Guide#Parameters here].&lt;br /&gt;
&lt;br /&gt;
=== BOLT COMMANDS ===&lt;br /&gt;
&amp;lt;code&amp;gt;/unlock&amp;lt;/code&amp;gt; - &#039;&#039;To unlock items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/lock&amp;lt;/code&amp;gt; - &#039;&#039;To lock items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/cpersist&amp;lt;/code&amp;gt; - &#039;&#039;Run this command and then either unlock or lock to mass lock/unlock items. (To turn back off just run the command again!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/bolt edit (add|remove) &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;To add or remove someone to a locked item.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/bolt transfer &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;To transfer a locked item to a different person.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
More information about bolt commands [https://github.com/pop4959/Bolt/wiki#commands here].&lt;br /&gt;
&lt;br /&gt;
=== WILD CLAIMING ===&lt;br /&gt;
&amp;lt;code&amp;gt;/deleteclaim&amp;lt;/code&amp;gt; - &#039;&#039;Only use this if 100% necessary!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/listclaims &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt; - &#039;&#039;List wild claims.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/ignoreclaims&amp;lt;/code&amp;gt; - &#039;&#039;To bypass claims.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== HOW TO REMOVE SOMEONES OLD REGIONED CLAIM =====&lt;br /&gt;
1. Do &amp;lt;code&amp;gt;/rg i&amp;lt;/code&amp;gt; on the player&#039;s old claim&lt;br /&gt;
&lt;br /&gt;
2. Click on &#039;&#039;&#039;Bounds&#039;&#039;&#039; to select the player&#039;s old claim&lt;br /&gt;
&lt;br /&gt;
3. Run &amp;lt;code&amp;gt;//count #yaxis&amp;lt;/code&amp;gt; to get the number of surface blocks&lt;br /&gt;
&lt;br /&gt;
4. Run &amp;lt;code&amp;gt;/staff-grant-claim-blocks &amp;lt;username&amp;gt; &amp;lt;amount of blocks&amp;gt;&amp;lt;/code&amp;gt;, replacing &amp;lt;code&amp;gt;&amp;lt;amount of blocks&amp;gt;&amp;lt;/code&amp;gt; with the number from &amp;lt;code&amp;gt;//count&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Do &amp;lt;code&amp;gt;/as setowner DCGovernment&amp;lt;/code&amp;gt; while standing inside the old Wilderness claim&lt;br /&gt;
&lt;br /&gt;
6. Run &amp;lt;code&amp;gt;/rg-d &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt; to kill the old region&lt;br /&gt;
&lt;br /&gt;
More information about wilderness claiming [https://wiki.democracycraft.net/Wilderness_Claiming here].{{Staff}}&lt;br /&gt;
[[Category:Staff]]&lt;/div&gt;</summary>
		<author><name>CramberryBush</name></author>
	</entry>
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