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	<id>https://wiki.democracycraft.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Capnight</id>
	<title>DemocracyCraft Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.democracycraft.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Capnight"/>
	<link rel="alternate" type="text/html" href="https://wiki.democracycraft.net/Special:Contributions/Capnight"/>
	<updated>2026-04-27T04:20:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.democracycraft.net/index.php?title=Hunter&amp;diff=8275</id>
		<title>Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.democracycraft.net/index.php?title=Hunter&amp;diff=8275"/>
		<updated>2026-01-03T21:13:04Z</updated>

		<summary type="html">&lt;p&gt;Capnight: Explained how their payment works&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jobs}}&lt;br /&gt;
As a Hunter, your main responsibility is to eliminate mobs, preferably in the wilderness, in exchange for payment. You can choose to hunt peaceful ones for food, like cows, or to fight hostile ones, like zombies for loot. But remember, you must follow the law and avoid harming other players, unless you’re in the wilderness (and even then, you won’t get paid for player kills).&lt;br /&gt;
&lt;br /&gt;
== What Hunters Do ==&lt;br /&gt;
&lt;br /&gt;
Beyond simply wandering the wilderness and hunting mobs for payment from the job plugin as intended by Mojang, Hunters have various ways to earn money. They can create manual or semi-automatic mob farms to secure a steady income from kills and a constant supply of mob drops, which they can sell to businesses or craft into valuable items to fetch higher prices.&lt;br /&gt;
&lt;br /&gt;
If you’re determined, willing to grind, and motivated by a desire for substantial earnings, this job might be an excellent fit for you! Do note if you decide to be wandering for mob kills, you might prefer to do it in the Wilderness! Job payments are same all throughout.&lt;br /&gt;
&lt;br /&gt;
== Hunter Perks ==&lt;br /&gt;
&lt;br /&gt;
Hunters are offered two unique abilities: hostile mob capturing and special crafting recipes. Hostile mobs can be captured by throwing an egg at a mob, which turns the mob into a spawn egg and consumes $50 from your account.&lt;br /&gt;
&lt;br /&gt;
Additionally, Hunters have unique crafting recipes that allow them more versatility such as turning 1 wool back to 2 string, crafting magma creams, phantom membranes, ink sacks and many more. Every available custom recipe can be found by using &amp;lt;code&amp;gt;/recipes&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Passed the Exam? What Now? ==&lt;br /&gt;
&lt;br /&gt;
After passing the exam, it’s recommended that Hunters set up farms to generate income and sell the resulting items either in their own stores or to business owners. Here are some guides to help you get started:&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=nTzqITaNEUg Creeper Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tMgBbvH7AhY Enderman Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=BBwxRJLd2Sc Spider Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=dQUwA2AikHo Skeleton/Zombie Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=X1mRLDpoiOk Slime Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=D4n14YsyqKg Resin Farm]&lt;br /&gt;
&lt;br /&gt;
For more information, you can refer to the [https://wiki.democracycraft.net/Money/ Making Money Guide] or the [https://wiki.democracycraft.net/Mob_Eggs Mob Egg Capturing Guide].&lt;br /&gt;
&lt;br /&gt;
[[category:trades]]&lt;/div&gt;</summary>
		<author><name>Capnight</name></author>
	</entry>
	<entry>
		<id>https://wiki.democracycraft.net/index.php?title=Hunter&amp;diff=8274</id>
		<title>Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.democracycraft.net/index.php?title=Hunter&amp;diff=8274"/>
		<updated>2026-01-03T20:52:44Z</updated>

		<summary type="html">&lt;p&gt;Capnight: Added some of the recipes in the wiki page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jobs}}&lt;br /&gt;
As a Hunter, your main responsibility is to eliminate mobs, preferably in the wilderness, in exchange for payment. You can choose to hunt peaceful ones for food, like cows, or to fight hostile ones, like zombies for loot. But remember, you must follow the law and avoid harming other players, unless you’re in the wilderness (and even then, you won’t get paid for player kills).&lt;br /&gt;
&lt;br /&gt;
== What Hunters Do ==&lt;br /&gt;
&lt;br /&gt;
Beyond simply wandering the wilderness and hunting mobs as intended by Mojang, Hunters have various ways to earn money. They can create manual or semi-automatic mob farms to secure a steady income from kills and a constant supply of mob drops, which they can sell to businesses or craft into valuable items to fetch higher prices.&lt;br /&gt;
&lt;br /&gt;
If you’re determined, willing to grind, and motivated by a desire for substantial earnings, this job might be an excellent fit for you.&lt;br /&gt;
&lt;br /&gt;
== Hunter Perks ==&lt;br /&gt;
&lt;br /&gt;
Hunters are offered two unique abilities: hostile mob capturing and special crafting recipes. Hostile mobs can be captured by throwing an egg at a mob, which turns the mob into a spawn egg and consumes $50 from your account.&lt;br /&gt;
&lt;br /&gt;
Additionally, Hunters have unique crafting recipes that allow them more versatility such as turning 1 wool back to 2 string, crafting magma creams, phantom membranes, ink sacks and many more. Every available custom recipe can be found by using &amp;lt;code&amp;gt;/recipes&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Passed the Exam? What Now? ==&lt;br /&gt;
&lt;br /&gt;
After passing the exam, it’s recommended that Hunters set up farms to generate income and sell the resulting items either in their own stores or to business owners. Here are some guides to help you get started:&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=nTzqITaNEUg Creeper Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tMgBbvH7AhY Enderman Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=BBwxRJLd2Sc Spider Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=dQUwA2AikHo Skeleton/Zombie Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=X1mRLDpoiOk Slime Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=D4n14YsyqKg Resin Farm]&lt;br /&gt;
&lt;br /&gt;
For more information, you can refer to the [https://wiki.democracycraft.net/Money/ Making Money Guide] or the [https://wiki.democracycraft.net/Mob_Eggs Mob Egg Capturing Guide].&lt;br /&gt;
&lt;br /&gt;
[[category:trades]]&lt;/div&gt;</summary>
		<author><name>Capnight</name></author>
	</entry>
	<entry>
		<id>https://wiki.democracycraft.net/index.php?title=Hunter&amp;diff=8273</id>
		<title>Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.democracycraft.net/index.php?title=Hunter&amp;diff=8273"/>
		<updated>2026-01-03T20:37:08Z</updated>

		<summary type="html">&lt;p&gt;Capnight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jobs}}&lt;br /&gt;
As a Hunter, your main responsibility is to eliminate mobs, preferably in the wilderness, in exchange for payment. You can choose to hunt peaceful ones for food, like cows, or to fight hostile ones, like zombies for loot. But remember, you must follow the law and avoid harming other players, unless you’re in the wilderness (and even then, you won’t get paid for player kills).&lt;br /&gt;
&lt;br /&gt;
== What Hunters Do ==&lt;br /&gt;
&lt;br /&gt;
Beyond simply wandering the wilderness and hunting mobs as intended by Mojang, Hunters have various ways to earn money. They can create manual or semi-automatic mob farms to secure a steady income from kills and a constant supply of mob drops, which they can sell to businesses or craft into valuable items to fetch higher prices.&lt;br /&gt;
&lt;br /&gt;
If you’re determined, willing to grind, and motivated by a desire for substantial earnings, this job might be an excellent fit for you.&lt;br /&gt;
&lt;br /&gt;
== Hunter Perks ==&lt;br /&gt;
&lt;br /&gt;
Hunters are offered two unique abilities: hostile mob capturing and special crafting recipes. Hostile mobs can be captured by throwing an egg at a mob, which turns the mob into a spawn egg and consumes $50 from your account.&lt;br /&gt;
&lt;br /&gt;
Additionally, Hunters have unique crafting recipes that allow them more versatility. Every available custom recipe can be found by using &amp;lt;code&amp;gt;/recipes&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Passed the Exam? What Now? ==&lt;br /&gt;
&lt;br /&gt;
After passing the exam, it’s recommended that Hunters set up farms to generate income and sell the resulting items either in their own stores or to business owners. Here are some guides to help you get started:&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=nTzqITaNEUg Creeper Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tMgBbvH7AhY Enderman Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=BBwxRJLd2Sc Spider Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=dQUwA2AikHo Skeleton/Zombie Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=X1mRLDpoiOk Slime Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=D4n14YsyqKg Resin Farm]&lt;br /&gt;
&lt;br /&gt;
For more information, you can refer to the [https://wiki.democracycraft.net/Money/ Making Money Guide] or the [https://wiki.democracycraft.net/Mob_Eggs Mob Egg Capturing Guide].&lt;br /&gt;
&lt;br /&gt;
[[category:trades]]&lt;/div&gt;</summary>
		<author><name>Capnight</name></author>
	</entry>
	<entry>
		<id>https://wiki.democracycraft.net/index.php?title=Hunter&amp;diff=8272</id>
		<title>Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.democracycraft.net/index.php?title=Hunter&amp;diff=8272"/>
		<updated>2026-01-03T20:20:38Z</updated>

		<summary type="html">&lt;p&gt;Capnight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jobs}}&lt;br /&gt;
As a Hunter, your main responsibility is to eliminate mobs, preferably in the wilderness, in exchange for payment. You can choose to hunt for food, like cows, or to fight monsters like zombies for loot. But remember, you must follow the law and avoid harming other players, unless you’re in the wilderness (and even then, you won’t get paid for player kills).&lt;br /&gt;
&lt;br /&gt;
== What Hunters Do ==&lt;br /&gt;
&lt;br /&gt;
Beyond simply wandering the wilderness and hunting mobs as intended by Mojang, Hunters have various ways to earn money. They can create manual or semi-automatic mob farms to secure a steady income from kills and a constant supply of mob drops, which they can sell to businesses or craft into valuable items to fetch higher prices.&lt;br /&gt;
&lt;br /&gt;
If you’re determined, willing to grind, and motivated by a desire for substantial earnings, this job might be an excellent fit for you.&lt;br /&gt;
&lt;br /&gt;
== Hunter Perks ==&lt;br /&gt;
&lt;br /&gt;
Hunters are offered two unique abilities: hostile mob capturing and special crafting recipes. Hostile mobs can be captured by throwing an egg at a mob, which turns the mob into a spawn egg and consumes $50 from your account.&lt;br /&gt;
&lt;br /&gt;
Additionally, Hunters have unique crafting recipes that allow them more versatility. Every available custom recipe can be found by using &amp;lt;code&amp;gt;/recipes&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Passed the Exam? What Now? ==&lt;br /&gt;
&lt;br /&gt;
After passing the exam, it’s recommended that Hunters set up farms to generate income and sell the resulting items either in their own stores or to business owners. Here are some guides to help you get started:&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=nTzqITaNEUg Creeper Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tMgBbvH7AhY Enderman Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=BBwxRJLd2Sc Spider Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=dQUwA2AikHo Skeleton/Zombie Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=X1mRLDpoiOk Slime Farm]&lt;br /&gt;
* [https://www.youtube.com/watch?v=D4n14YsyqKg Resin Farm]&lt;br /&gt;
&lt;br /&gt;
For more information, you can refer to the [https://wiki.democracycraft.net/Money/ Making Money Guide] or the [https://wiki.democracycraft.net/Mob_Eggs Mob Egg Capturing Guide].&lt;br /&gt;
&lt;br /&gt;
[[category:trades]]&lt;/div&gt;</summary>
		<author><name>Capnight</name></author>
	</entry>
	<entry>
		<id>https://wiki.democracycraft.net/index.php?title=Plots_and_regions&amp;diff=7319</id>
		<title>Plots and regions</title>
		<link rel="alternate" type="text/html" href="https://wiki.democracycraft.net/index.php?title=Plots_and_regions&amp;diff=7319"/>
		<updated>2025-11-07T18:28:08Z</updated>

		<summary type="html">&lt;p&gt;Capnight: /* Urban regions */ Fixed some names, bolded the main sub-points and added info on industrial and blackmarket plots/regions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span id=&amp;quot;plots-regions&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DemocracyCraft utilises Areashop (AS) for region management. &amp;lt;span id=&amp;quot;wild-region&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Wild region ==&lt;br /&gt;
&lt;br /&gt;
Players can build freely in the wilderness, but some may desire protection for their bases. You can claim one region with a maximum of 4096 blocks for $10 per block. To claim a wild region follow the instructions contained within [[Wilderness Claiming]].  &lt;br /&gt;
== Urban regions ==&lt;br /&gt;
&lt;br /&gt;
There are three main types of plots within Redmont: &lt;br /&gt;
# &#039;&#039;&#039;Commercial&#039;&#039;&#039; – Identified by the c- or cbd- tags. Only commercial buildings like stores and apartments are allowed on these plots.&lt;br /&gt;
# &#039;&#039;&#039;Residential&#039;&#039;&#039; – Marked with the r- tag. Only houses with up to three visible floors can be built on residential plots.&lt;br /&gt;
# &#039;&#039;&#039;Skyscraper&#039;&#039;&#039; – Denoted by the s- tag. Skyscraper plots can only have skyscrapers and are not meant for industrial or residential use.&lt;br /&gt;
# &#039;&#039;&#039;Industrial&#039;&#039;&#039; – Marked with the i- tag. You can build factories, warehouses and underground farms on the industrial plots.&lt;br /&gt;
&lt;br /&gt;
To find available plots in the city, look for reselling properties with the corresponding tags (e.g., c-000). Use &amp;lt;code&amp;gt;/as info reselling&amp;lt;/code&amp;gt; to locate resold plots and use &amp;lt;code&amp;gt;/gps start [plot]&amp;lt;/code&amp;gt; to get to that location.&amp;lt;span id=&amp;quot;rental-regions&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Rental regions ==&lt;br /&gt;
&lt;br /&gt;
There are five main types of rental regions on the server: &lt;br /&gt;
# &#039;&#039;&#039;Farm regions&#039;&#039;&#039; – Located in the farming town [[Willow]], these special farm regions can be rented by players (up to two per person). Denoted by the f- tag, they can be rented from the Willow Train Station. &lt;br /&gt;
# &#039;&#039;&#039;Apartment&#039;&#039;&#039; &#039;&#039;&#039;renting&#039;&#039;&#039; – Some commercial buildings offer rentable apartments with prices based on the number of days. These real-life durations provide an affordable option for new players seeking a city residence.&lt;br /&gt;
# &#039;&#039;&#039;Shop/Market stalls&#039;&#039;&#039; – Rentable stores are available in some regions, such as Vestire Mall, allowing players to sell items without purchasing an entire plot.&lt;br /&gt;
# &#039;&#039;&#039;Shulker regions&#039;&#039;&#039; – Certain city and town locations have free or low-cost shulker regions with rental durations of 1-10 minutes. Intended for temporary use, such as accessing a shulker box or ender chest.&lt;br /&gt;
# &#039;&#039;&#039;Black Market regions&#039;&#039;&#039; – In certain places where the law isn&#039;t able to lay its hand, there are markets with rental regions for the trade of otherwise illegal to sell/buy items. More info in [[Crime]].&lt;br /&gt;
&lt;br /&gt;
You may also encounter other, less popular rental regions. To check information about a rental region, use &amp;lt;code&amp;gt;/as info region --region [rental region name]&amp;lt;/code&amp;gt;.&lt;br /&gt;
== Property regulations ==&lt;br /&gt;
&lt;br /&gt;
Upon purchasing or renting a property, you must adhere to specific regulations and laws. For owned plots, the Department of Construction and Transport (DCT) may issue eviction reports for building violations. Meanwhile, landlords may evict tenants who breach their rental agreements.&lt;br /&gt;
&lt;br /&gt;
For further details, consult the [https://www.democracycraft.net/threads/property-standards-act.13387/ Property Standards] and the [https://www.democracycraft.net/threads/evictions-policy.26813/ Eviction Policy].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;commands&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
* /as help – Shows this help page&lt;br /&gt;
* /as rent – Rent a region or extend your current rent&lt;br /&gt;
* /as unrent – Unrent a region&lt;br /&gt;
* /as buy – Buy a region&lt;br /&gt;
* /as sell – Sell a region&lt;br /&gt;
* /as me – Check which regions you have and their expiration dates&lt;br /&gt;
* /as info – Get info about current regions&lt;br /&gt;
* /as info forsale – Regions currently for sale from the Government&lt;br /&gt;
* /as info reselling – Regions currently for sale from other players&lt;br /&gt;
* /as info region (region name) – Information about a particular region&lt;br /&gt;
* /as addfriend – Grant someone building permissions&lt;br /&gt;
* /as delfriend – Delete a friend from a region&lt;br /&gt;
* /as resell – Put a region into resell mode&lt;br /&gt;
* /as stopresell – Put a region back into sold mode&lt;br /&gt;
[[category:Features]]&lt;/div&gt;</summary>
		<author><name>Capnight</name></author>
	</entry>
</feed>